YoVDO

GDC (Game Developers Conference) Courses

Building New York in Marvel's Spider-Man - It's Still Just Level Design
GDC via YouTube
Procedural Generation of Cinematic Dialogues in Assassin's Creed Odyssey
GDC via YouTube
AMA - Sucker Punch Productions Co-founder Brian Fleming Talks Ghost of Tsushima
GDC via YouTube
World Design for Different Player Types
GDC via YouTube
Interactive Story Without Challenge Mechanics - The Design of Firewatch
GDC via YouTube
Hitman Levels as Social Spaces - The Social Anthropology of Level Design
GDC via YouTube
Shading the World of Anthem
GDC via YouTube
An Introduction to Situational Game Design
GDC via YouTube
Evolving Emotional Storytelling in Thatgamecompany's Sky
GDC via YouTube
How Killer Queen Built an Esports Scene on an Indie Budget
GDC via YouTube
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