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Procedural Generation of Cinematic Dialogues in Assassin's Creed Odyssey

Offered By: GDC via YouTube

Tags

GDC (Game Developers Conference) Courses Game Development Courses Acting Courses Procedural Generation Courses

Course Description

Overview

Explore the innovative approach to generating cinematic scenes in Assassin's Creed Odyssey through this 57-minute GDC talk by Ubisoft Quebec's Francois Paradis. Delve into the team's methods for procedurally creating all aspects of cinematic dialogues, including staging, acting, editing, framing, and lighting. Gain insights into the technical challenges and solutions involved in bringing dynamic, cinematic conversations to life in a vast open-world game. Learn how this procedural generation system enhances player immersion and storytelling while efficiently managing resources in game development.

Syllabus

Procedural Generation of Cinematic Dialogues in Assassin's Creed Odyssey


Taught by

GDC

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