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GDC (Game Developers Conference) Courses

Level Design in Hitman - Guiding Players in a Non-Linear Sandbox
GDC via YouTube
Looking Back and Moving Forward with Pillars of Eternity
GDC via YouTube
Mansions of Madness 2nd Edition - Postmortem of an App-Integrated Board Game
GDC via YouTube
Successful Freelancing in Game Audio
GDC via YouTube
Iterating Design and Fighting Fires - Updating Fruit Ninja and Jetpack Joyride
GDC via YouTube
Rick and Morty - Virtual Rick-ality Postmortem - VR Lessons Learned
GDC via YouTube
The Shapes in Your Story - Narrative Mapping Frameworks
GDC via YouTube
Design in Detail
GDC via YouTube
Breaking Through - Psychosis and the Making of Hellblade
GDC via YouTube
How to Find and Engage a Great Artist - A Non-Artist Primer
GDC via YouTube
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