Breaking Through - Psychosis and the Making of Hellblade
Offered By: GDC via YouTube
Course Description
Overview
Explore the innovative approach taken by Ninja Theory's small team to create a AAA-quality game that pushes the boundaries of narrative in gaming, with a focus on their research and collaboration around psychosis. Delve into the development process of Hellblade: Senua's Sacrifice, including in-house performance capture techniques, the use of live-action to bring characters to life, and community building strategies. Discover how the team crafted a compelling and thoughtful depiction of psychosis through visual perception, camera viewpoints, flashbacks, and delusions. Learn about the mental health response to the game and gain insights into the creative process behind this groundbreaking title. Gain valuable knowledge on game design, programming, audio, visual arts, and production techniques used in creating a unique gaming experience that tackles sensitive subject matter.
Syllabus
Intro
About Ninja Theory
Hellblade: Senua's Sacrifice
In-house Performance Capture
Using Live-action to Realise Characters
Building a Community
The Mind's Eye
Visual Perception
The Camera Viewpoint
Flashbacks
Delusions
The mental health response
Taught by
GDC
Related Courses
Blending Gameplay and Storytelling with Timeline - 2019 ImprovementsUnity via YouTube Building Beautiful Worlds with Unity's New Terrain Features
Unity via YouTube Get Started Building World-Class Networked Games with FPS Sample - Unity at GDC
Unity via YouTube Achieving High-Fidelity AR with the Lightweight Render Pipeline
Unity via YouTube Megacity on Mobile - How We Optimized It with Adaptive Performance
Unity via YouTube