Substance Painter: Petrol Pump Game Asset
Offered By: LinkedIn Learning
Course Description
Overview
Learn how to texture an existing 3D model of a petrol pump using Substance Painter, and create and apply materials like metal, rubber, plastic, and glass.
Syllabus
Introduction
- Welcome
- What you should know before watching this course
- Using the exercise files
- Setting up a mesh for importing into Substance Painter, part 1
- Setting up a mesh for importing into Substance Painter, part 2
- Creating a new project
- Baking out some important maps
- Adding an opacity channel
- Adjusting the viewer settings
- Importing custom bitmaps
- Using our own substances from Substance Designer
- Setting up custom tools
- Setting up the Worn Red paint group
- Adding our fill layers
- Using the Mask Builder for detail
- Using the ID channel pass to mask the group
- Masking the exposed metal sections
- Setting up and masking more painted metal
- Adding the metal and paint substances
- Creating the rubber
- Creating transparent glass
- Adding weathered plastic to the model
- Using the 3D view for decals
- Painting in the 2D view
- Setting up a particle brush
- Adding specific dirt with particles
- Adding dirt to the overall model
- What next?
Taught by
Joel Bradley
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