Maya: Motion Graphics Workflow with MASH
Offered By: LinkedIn Learning
Course Description
Overview
Learn how to incorporate the powerful MASH procedural animation tools—included with the Maya 2016 Extension 2—into your Maya workflow and build more dynamic motion graphics.
Syllabus
Introduction
- Welcome
- What you should know
- Using the exercise files
- What is MASH? What is proceduralism?
- MASH: Waiter node
- MASH: Distribute node
- MASH: Repro node
- MASH: Random node
- MASH: Noise node
- MASH: ID node
- MASH: Color node
- MASH: Time node
- MASH: Delay node
- MASH: Orient node
- MASH: Curve node
- MASH: Trails node
- MASH: Replicator node
- MASH networks in the Node Editor
- How to create your first MASH network
- How to control MASH with 2D textures
- How to control MASH with animated 2D textures
- How to control MASH with file textures
- How to control MASH with 3D textures
- How to connect MASH to nParticles 01
- How to connect MASH to nParticles dynamics
- How to create particle trails with MASH
- How to control fluids with MASH
- How to use type with MASH
- How to use MASH, type, and network blending
- How to use the MASH Audio node
- Create an audio reactive scene with MASH
- MASH Audio node additional features
- How to set up shaders
- How to set up render layers
- How to import renders into After Effects
- How to create a futuristic HUD with MASH
- Finishing a futuristic HUD with MASH
- How to cache with Alembic files
- MASH: Reproductions and instances
- Shot breakdown overview
- Next steps
Taught by
Scott Pagano
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