YoVDO

Slay the Spire - Success through Marketability

Offered By: GDC via YouTube

Tags

GDC (Game Developers Conference) Courses Game Development Courses Community Building Courses

Course Description

Overview

Discover the secrets behind the success of Slay the Spire in this 2019 GDC talk by Mega Crit Games' Casey Yano. Explore the process of adding value to a game, building a thriving community, and making strategic decisions that contributed to Slay the Spire becoming one of the top-selling indie games of 2018. Gain insights into game development, marketing strategies, and community engagement that can be applied to your own projects. Learn how to balance creativity with marketability to create a successful indie game in today's competitive market.

Syllabus

Slay the Spire: Success through Marketability


Taught by

GDC

Related Courses

Blending Gameplay and Storytelling with Timeline - 2019 Improvements
Unity via YouTube
Building Beautiful Worlds with Unity's New Terrain Features
Unity via YouTube
Get Started Building World-Class Networked Games with FPS Sample - Unity at GDC
Unity via YouTube
Achieving High-Fidelity AR with the Lightweight Render Pipeline
Unity via YouTube
Megacity on Mobile - How We Optimized It with Adaptive Performance
Unity via YouTube