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Model a High-Poly RPG Rocket Launcher in 3ds Max - Day 1

Offered By: Envato Tuts+ via YouTube

Tags

Autodesk 3ds Max Courses 3d Modeling Courses Topology Courses Spline Modeling Courses Subdivision Modeling Courses

Course Description

Overview

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Embark on an extensive 3D modeling journey to create a highly detailed RPG rocket launcher and rocket using 3ds Max. Dive deep into Chris Tate's professional workflow, exploring a wide array of modeling tools and techniques. Master edit poly and spline modeling tools while learning the intricacies of subdivision modeling. Discover when and how to implement support edges effectively. Gain insights into mesh cleanup, problem-solving, and maintaining proper topology when working with subdivided surfaces. Perfect your skills in creating quad-based meshes and cutting holes without compromising model integrity.

Syllabus

Model a High-Poly RPG Rocket Launcher in 3ds Max _Day 1.1


Taught by

Envato Tuts+

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