Modo Product Visualization: Shoe Modeling
Offered By: LinkedIn Learning
Course Description
Overview
In this course, the first installment in a two-part series, learn how to model a shoe from scratch using Modo, a powerful platform for 3D modeling, rendering, and texturing.
Syllabus
Introduction
- Shoe design from model to completion
- Importing sketches and creating backdrops
- Blocking out the main shoe shape
- Refining the main shape
- Sculpting the form of the main shoe
- Blocking out the sole
- Finalizing the forms
- UV mapping the prototype meshes
- Projection painting the shoe and the sole
- Prototype rendering: Using cel shading
- Planning the topology
- Retopologizing the underside
- Retopologizing the sides
- Creating a procedural bevel
- Converting to subD and hardening edges
- Creating the hole
- Assigning materials
- Retopology
- Creating the sleeves
- Thickening
- Modeling the tongue
- Scene organization
- Toe panel
- Heel panel
- Side panels
- Creating the basic lace holder
- Duplicating the shape
- Extruding the lace holder
- Creating the eyelets
- Duplicating the eyelets
- Creating the loops that connect the eyelets to the bottom laces
- Drawing the laces with the Pen tool and the Topology tool
- Bridging the gaps
- Modeling the ends
- Extruding the laces procedurally
- Editing the laces
- Creating the rear grip
- Creating the tongue grips
- Adding stitching detail
- Creating the crimped lace grips
- Duplicating the lace loops
- UV mapping the sole
- UV mapping the main shape
- UV mapping the eyelets
- UV mapping the laces
- UV mapping the panels
- Next steps
Taught by
Richard Yot
Related Courses
工程圖學 3D CAD 專題National Taiwan University via Coursera 3D Models with Adobe Photoshop: Design a Pickleball Paddle
Coursera Project Network via Coursera Advanced Asset Creation and Unreal Engine Integration
Packt via Coursera Advanced Blender Techniques for Realistic Vegetation
Packt via Coursera Advanced Modeling Techniques and Detailed Prop Creation
Packt via Coursera