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Math for Game Programmers - Predictable Projectiles

Offered By: GDC via YouTube

Tags

GDC (Game Developers Conference) Courses Mathematics Courses Game Development Courses

Course Description

Overview

Explore the mathematical foundations and coding techniques behind predictive linear and ballistic projectile aiming in this 22-minute GDC talk from 2017. Delve into Robot Entertainment's Chris Stark's explanation of handling practical variations and learn best practices for exposing design parameters. Gain valuable insights into game development topics such as programming, game design, and visual arts, applicable to various genres of game creation.

Syllabus

Math for Game Programmers: Predictable Projectiles


Taught by

GDC

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