YoVDO

Level Up Your Jenkins Reporting

Offered By: GDC via YouTube

Tags

GDC (Game Developers Conference) Courses

Course Description

Overview

Explore advanced Jenkins reporting techniques in this 2019 GDC session presented by Electronic Arts' Adrian Yu. Discover various Jenkins plugins, tools, and strategies employed at EA to effectively manage and report on thousands of build nodes processing tens of terabytes of build artifacts daily. Gain insights into optimizing your Jenkins workflow and enhancing your reporting capabilities for large-scale development environments.

Syllabus

Level Up Your Jenkins Reporting


Taught by

GDC

Related Courses

Blending Gameplay and Storytelling with Timeline - 2019 Improvements
Unity via YouTube
Building Beautiful Worlds with Unity's New Terrain Features
Unity via YouTube
Get Started Building World-Class Networked Games with FPS Sample - Unity at GDC
Unity via YouTube
Achieving High-Fidelity AR with the Lightweight Render Pipeline
Unity via YouTube
Megacity on Mobile - How We Optimized It with Adaptive Performance
Unity via YouTube