Level Up Your Jenkins Reporting
Offered By: GDC via YouTube
Course Description
Overview
Explore advanced Jenkins reporting techniques in this 2019 GDC session presented by Electronic Arts' Adrian Yu. Discover various Jenkins plugins, tools, and strategies employed at EA to effectively manage and report on thousands of build nodes processing tens of terabytes of build artifacts daily. Gain insights into optimizing your Jenkins workflow and enhancing your reporting capabilities for large-scale development environments.
Syllabus
Level Up Your Jenkins Reporting
Taught by
GDC
Related Courses
Blending Gameplay and Storytelling with Timeline - 2019 ImprovementsUnity via YouTube Building Beautiful Worlds with Unity's New Terrain Features
Unity via YouTube Get Started Building World-Class Networked Games with FPS Sample - Unity at GDC
Unity via YouTube Achieving High-Fidelity AR with the Lightweight Render Pipeline
Unity via YouTube Megacity on Mobile - How We Optimized It with Adaptive Performance
Unity via YouTube