How to Make Games and Influence People - Leading Your Team Effectively and Healthily
Offered By: GDC via YouTube
Course Description
Overview
Explore effective team leadership strategies for the games industry in this 2019 GDC session. Delve into workplace psychology models, stress management techniques, and interpersonal communication skills tailored for indie and mid-sized studios. Learn from industry experts as they discuss ethical leadership, Herzberg's Motivation-Hygiene Theory, and Transformational Leadership Theory. Gain insights from Ryan Clark of Brace Yourself Games, Zoe Hobson of Runaway Play, and Blake Mizzi of League of Geeks on managing interpersonal relationships and fostering a healthy work environment. Discover practical approaches to conflict management and team effectiveness that can be applied to game development projects of various scales.
Syllabus
Intro
Models of Team Effectiveness
Ryan Clark, Founder, Brace Yourself Games (Crypt of the Necrodancer)
Managing Interpersonal Relationships
Zoe Hobson, Managing Director Runaway Play (Furistas Cat Cafe, Flutter)
Ethical Leadership
Herzberg's Motivation-Hygiene Theory
Blake Mizzi, Director and Co-Founder, League of Geeks (Armello)
Transformational Leadership Theory
Taught by
GDC
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