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ZBrush Techniques: Freeze Subdivisions, Alpha Relief, Scene Scale, and More - Livestream

Offered By: Michael Pavlovich via YouTube

Tags

ZBrush Courses 3d Modeling Courses Character Design Courses Texturing Courses Retopology Courses Hard-Surface Modeling Courses Digital Sculpting Courses

Course Description

Overview

Explore a comprehensive two-hour tutorial covering various ZBrush techniques and workflows. Learn about freeze subdivisions, ZRemesh with polypaint density, and creating bas relief effects. Discover how to use tools like Transpose Master, work with VDM scales, and create hard surface alpha stamps. Gain insights into scene scaling, import/export processes, and utilizing the tri-part curve brush. Follow along as the instructor demonstrates these techniques on projects such as a spider shaman and a "grandpire" character, while also covering topics like focal shift, boolean panel lines, and adaptive size in ZRemesher.

Syllabus

- Intro
- Spider Shaman
- Freeze Subdivisions
- Grandpire
- ZRemesh with Polypaint Density
- Focal Shift
- Make a Coin
- Alpha vs Bas Relief
- Adjust Last and Replay Last
- ZRemesher Adaptive Size
- Boolean Panel Lines
- VDM Scales
- Hard Surface Alpha Stamp
- Transpose Master
- Import Export and Scene Scale
- Tri Part Curve Brush


Taught by

Michael Pavlovich

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