Death Stranding - An AI Postmortem
Offered By: GDC via YouTube
Course Description
Overview
Explore the unique AI challenges encountered during the development of Kojima Productions' debut title, Death Stranding, in this 51-minute GDC AI Summit session from 2021. Delve into programmer Eric Johnson's insights as he conducts a postmortem analysis of the game's artificial intelligence systems. Gain valuable knowledge about game development, AI programming, and the specific hurdles faced in creating the innovative world of Death Stranding. Learn from the experiences shared and discover how the team tackled complex AI problems in this groundbreaking title.
Syllabus
'Death Stranding': An AI Postmortem
Taught by
GDC
Related Courses
Blending Gameplay and Storytelling with Timeline - 2019 ImprovementsUnity via YouTube Building Beautiful Worlds with Unity's New Terrain Features
Unity via YouTube Get Started Building World-Class Networked Games with FPS Sample - Unity at GDC
Unity via YouTube Achieving High-Fidelity AR with the Lightweight Render Pipeline
Unity via YouTube Megacity on Mobile - How We Optimized It with Adaptive Performance
Unity via YouTube