Daz Studio PLP Framework – Lighting
Offered By: Parmy Baddhan via YouTube
Course Description
Overview
Explore the intricacies of lighting in Daz Studio with this comprehensive video tutorial on the PLP Framework. Delve into four main lighting categories and three bonus considerations to enhance your renders. Learn about Dome Only, Scene Only, Dome and Scene, and Sun-Sky Environment modes. Master the use of Distant Lights, Spot Lights, Point Lights, Linear Point Lights, Emissive Lights, and Ghost Lights. Gain insights on proper light positioning, the differences between soft and hard light, color theory applications, and spectral rendering techniques. Access additional resources, including free HDRI maps, color wheel tools, and comparison renders to further develop your Daz Studio lighting skills.
Syllabus
Intro -
The four categories of lighting -
Dome Only Environment Mode -
Scene Only Environment Mode -
Distant Lights -
Spot Lights -
Point Lights/Linear Point Lights -
Emissive Lights -
Ghost Lights -
Dome and Scene Environment Mode -
Sun-Sky Environment Mode -
Positioning of Lighting -
Soft Light & Hard Light -
Colour Theory -
Spectral Rendering -
Taught by
Parmy Baddhan
Related Courses
3ds Max: Rendering with ArnoldLinkedIn Learning Autodesk Inventor: Rendering & Animation
LinkedIn Learning Cinema 4D Essential Training: 5 Rendering and Compositing
LinkedIn Learning Cinema 4D Rendering Tips for NUKE
LinkedIn Learning Enscape Essential Training for Revit
LinkedIn Learning