YoVDO

Can You Make a Good Game Without Good Play Mechanics?

Offered By: GDC via YouTube

Tags

GDC (Game Developers Conference) Courses Communication Skills Courses Game Design Courses Narrative Development Courses

Course Description

Overview

Explore the concept of game design beyond traditional mechanics in this 2019 GDC talk by Square Enix's Prasert "Sun" Prasertvithyakarn. Delve into why a broader vision is crucial for creating compelling games, using Final Fantasy XV as a case study. Learn about the importance of player experience, itemizations, self-expression, creativity, communication, and fan engagement in game design. Discover how these elements contribute to a game's success beyond just good play mechanics, and gain insights into creating more immersive and engaging gaming experiences.

Syllabus

Introduction
What is good gameplay mechanics
Ice cream example
Itemizations
Being You
Creating
Communication
Broadcast and Watch
Fan Creation


Taught by

GDC

Related Courses

Blending Gameplay and Storytelling with Timeline - 2019 Improvements
Unity via YouTube
Building Beautiful Worlds with Unity's New Terrain Features
Unity via YouTube
Get Started Building World-Class Networked Games with FPS Sample - Unity at GDC
Unity via YouTube
Achieving High-Fidelity AR with the Lightweight Render Pipeline
Unity via YouTube
Megacity on Mobile - How We Optimized It with Adaptive Performance
Unity via YouTube