YoVDO

Building the World of 'The Ascent'

Offered By: GDC via YouTube

Tags

GDC (Game Developers Conference) Courses Game Development Courses Level Design Courses

Course Description

Overview

Explore the intricate process of world-building for 'The Ascent' in this 52-minute GDC 2022 session. Delve into Neon Giant's Tor Frick's detailed explanation of the team's approach to overcoming challenges in 3D content creation, level building, and stylistic choices. Learn about modeling and shader workflows, the importance of applying restraint, techniques for assembling and bringing life to the game world, and the crucial role of lighting. Gain valuable insights into game development practices applicable to various genres and styles.

Syllabus

Introduction
Challenges
Modelling workflow
Shader workflow
Applying restraint
Assembling the world
Adding life to the world
Lighting


Taught by

GDC

Related Courses

Creative Programming for Digital Media & Mobile Apps
University of London International Programmes via Coursera
Online Games: Literature, New Media, and Narrative
Vanderbilt University via Coursera
Game Design Concepts
Canvas Network
General Game Playing
Stanford University via Coursera
Program Arcade Games - Learn Computer Science
Independent