YoVDO

Approaching a Pedagogy of Game Writing

Offered By: GDC via YouTube

Tags

GDC (Game Developers Conference) Courses Storytelling Courses Curriculum Design Courses

Course Description

Overview

Explore a framework for course and curriculum design in game writing and narrative design presented by George Mason University's Seth Hudson during the 2021 GDC Educators Summit. Delve into functional competencies, including writing and storytelling, communication and collaboration, understanding systems and dynamics, tool proficiency, and understanding play(ers). Learn about essential roles in game writing and discover insights from failed research questions. Gain valuable knowledge for developing effective game writing and narrative design courses through this 30-minute conference talk.

Syllabus

Intro
My background
Assumption
Failed Research Questions
Functional Competencies
Writing and Storytelling
Communication and Collaboration
Understanding Systems and Dynamics
Tool Proficiency
Understanding Play(ers)
Essential Roles


Taught by

GDC

Related Courses

The Language of Hollywood: Storytelling, Sound, and Color
Wesleyan University via Coursera
Live!: A History of Art for Artists, Animators and Gamers
California Institute of the Arts via Coursera
Design 101 (or Design Basics)
iversity
The Future Of Storytelling
iversity
Mini vídeos docentes modulares
Miríadax