Animating the Main Villain in Marvel's Spider-Man - What, I'm Rigging HOW Many Legs?
Offered By: GDC via YouTube
Course Description
Overview
Dive into the intricate process of animating the iconic final villain in Marvel's Spider-Man in this 30-minute GDC talk from 2019. Explore the challenges and techniques employed by Insomniac Games' Sol Brennan as they provide a comprehensive overview of the complex rigging and animation work required for this multi-limbed antagonist. Gain insights into the technical and creative aspects of bringing a formidable comic book character to life in a AAA video game, including the unique challenges posed by the character's numerous appendages.
Syllabus
Animating the Main Villain in Marvel's Spider-Man (or "What, I'm Rigging HOW Many Legs?!")
Taught by
GDC
Related Courses
Blending Gameplay and Storytelling with Timeline - 2019 ImprovementsUnity via YouTube Building Beautiful Worlds with Unity's New Terrain Features
Unity via YouTube Get Started Building World-Class Networked Games with FPS Sample - Unity at GDC
Unity via YouTube Achieving High-Fidelity AR with the Lightweight Render Pipeline
Unity via YouTube Megacity on Mobile - How We Optimized It with Adaptive Performance
Unity via YouTube