YoVDO

UV Mapping Courses

Creating Cartoon Characters in MODO and ZBrush
Pluralsight
Retopologizing a High-resolution Sculpt for Games in 3D-Coat
Pluralsight
Establishing a Texturing Pipeline Between MARI and ZBrush
Pluralsight
Modeling a Realistic Helicopter in LightWave 3D
Pluralsight
Houdini Engine for Unity Fundamentals
Pluralsight
Accelerating the Character Creation Pipeline in Maya
Pluralsight
UV Mapping Techniques for Games in 3ds Max
Pluralsight
Maya for Softimage Artists
Pluralsight
Texture Painting in ZBrush
Pluralsight
Mudbox for ZBrush Artists
Pluralsight
< Prev Page 26 Next >