Creating Cartoon Characters in MODO and ZBrush
Offered By: Pluralsight
Course Description
Overview
Save Big on Coursera Plus. 7,000+ courses at $160 off. Limited Time Only!
MODO and ZBrush together form a powerful suite for creating cartoon characters. Learn how to create one from scratch, going through sculpting, retopology, UVs, texturing, lighting, shading, and rendering. Software required: MODO and ZBrush.
Creating a cartoon character from scratch in 3D can be a difficult task. In this course, Creating Cartoon Characters in MODO and ZBrush, you will learn to do just that while creating your own cat-like charismatic character. First, you will learn how to start sculpting the model in ZBrush using Dynamesh and powerful modeling techniques. Next, you will go through all the steps needed to create efficient topology and UV maps in MODO. Finally, you will render a complete cartoon character with custom textures, surface details, and shaders with your own lighting setup in MODO. When you're finished with this course, you'll not only have a cool cartoon character in your hands, but you'll also have learned important 3D production skills that improve any creative workflow. Software required: MODO and ZBrush.
Creating a cartoon character from scratch in 3D can be a difficult task. In this course, Creating Cartoon Characters in MODO and ZBrush, you will learn to do just that while creating your own cat-like charismatic character. First, you will learn how to start sculpting the model in ZBrush using Dynamesh and powerful modeling techniques. Next, you will go through all the steps needed to create efficient topology and UV maps in MODO. Finally, you will render a complete cartoon character with custom textures, surface details, and shaders with your own lighting setup in MODO. When you're finished with this course, you'll not only have a cool cartoon character in your hands, but you'll also have learned important 3D production skills that improve any creative workflow. Software required: MODO and ZBrush.
Syllabus
- Course Overview 1min
- Sketch out the Character in ZBrush 35mins
- Retopology in MODO 65mins
- Creating Your UVs in MODO 21mins
- Painting and Detailing in ZBrush 40mins
- Posing with Transpose Master 31mins
- Exporting the Model to MODO 18mins
- Lighting and Shading in MODO 37mins
- Rendering in MODO 16mins
Taught by
Caetano Silva
Related Courses
工程圖學 3D CAD 專題National Taiwan University via Coursera 3D Models with Adobe Photoshop: Design a Pickleball Paddle
Coursera Project Network via Coursera Advanced Asset Creation and Unreal Engine Integration
Packt via Coursera Advanced Blender Techniques for Realistic Vegetation
Packt via Coursera Advanced Modeling Techniques and Detailed Prop Creation
Packt via Coursera