YoVDO

Retopologizing a High-resolution Sculpt for Games in 3D-Coat

Offered By: Pluralsight

Tags

Retopology Courses Game Development Courses 3d Modeling Courses UV Mapping Courses Character Modeling Courses Marmoset Toolbag Courses

Course Description

Overview

Save Big on Coursera Plus. 7,000+ courses at $160 off. Limited Time Only!
During this tutorial, we will build a game-res mesh from a high-res sculpt. Software required: ZBrush 4R4, 3D-Coat 3.7, TopoGun 2 W64, Photoshop CS4.

During this tutorial, we will build a game-res mesh from a high-res sculpt. We will then transfer the high-res detail so our game model looks as close as possible to our high-res character. We will start by retopologizing our character in 3D-Coat, then we will create UVs in 3D-Coat. Next, we will transfer all of the maps using TopoGun. Finally, we will view our final result in Marmoset Toolbag. Software required: ZBrush 4R4, 3D-Coat 3.7, TopoGun 2 W64, Photoshop CS4.

Syllabus

  • Introduction and Project Overview 1min
  • Retopologizing a High-resolution Sculpt for Games in 3D-Coat 106mins

Taught by

Shane Olson

Related Courses

La Fabrication Numérique
Institut Mines-Télécom via France Université Numerique
工程圖學 3D CAD 專題
National Taiwan University via Coursera
工程資訊管理 BIM 基礎
National Taiwan University via Coursera
工程資訊管理 BIM 應用
National Taiwan University via Coursera
Applications of Linear Algebra Part 1
Davidson College via edX