YoVDO

Texturing Enemy Creatures for Games in Substance Painter

Offered By: Pluralsight

Tags

Unity Courses Digital Media Courses Game Development Courses Visual Effects Courses Texture Baking Courses

Course Description

Overview

We will take our creature model from Optimizing Game Characters and Game Creature Sculpting Fundamentals and apply modern game texturing practices to it to create a game ready enemy creature texture.

Creating a frightening and compelling enemy creature for game development requires a solid sense of color, value, and material understanding. In this course, Texturing Enemy Creatures for Games in Substance Painter, you will learn how to build a visually compelling creature texture in a proper game production setting. You will start by learning how to bake and work with multiple textures inside Painter. Then, you will learn about how to make sure your textures look perfect inside Unity. Finally, you will make sure all the details look just right after adding effects to the scene. By the end of this course, you will know how to tackle any kind of character or creature texture. Experience in Substance Painter and Unity is recommended. Software required: Substance Painter and Unity.

Syllabus

  • Course Overview 1min
  • Baking and Set Up 25mins
  • Texturing Main Elements 60mins
  • Modifying for a Game Engine 25mins
  • Refinement and Details 52mins

Taught by

Dan John Cox

Related Courses

¡A Programar! Una introducción a la programación
University of Edinburgh via Coursera
Edición de vídeo y postproducción con DaVinci Resolve. Básico
Universidad Carlos iii de Madrid via edX
Code Yourself! An Introduction to Programming
University of Edinburgh via Coursera
Create a Dialog Box in Unity Part 2 - Visual Effects (TMP)
Coursera Project Network via Coursera
Create Fire with Particle Effects in Unity
Coursera Project Network via Coursera