Look Development for Production Assets with Katana and RenderMan
Offered By: Pluralsight
Course Description
Overview
Look development gives emotion to a model via textures, shaders, compositing. In this course, you'll learn how to accomplish this using Katana with RenderMan.
Have you ever wanted to create complex shading networks that are easy to manage? If so, Look Development for Production Assets with Katana and RenderMan, is the perfect course for you because you will do look development of a production asset on Katana and RenderMan 21. First, you will learn about Katana and how its fantastic scene management style can help to do better look development assets. Next, you will use RenderMan 21 and its PxrLayerSurface to create a complex shading network for a Robot. Finally, you will learn how to set up the different layers to be used by other departments. When you're finished with this Katana and RenderMan course, you'll not only understand how Katana and RenderMan work together, but also how to use them to create amazing look development assets. Software required: Katana, RenderMan 21.
Have you ever wanted to create complex shading networks that are easy to manage? If so, Look Development for Production Assets with Katana and RenderMan, is the perfect course for you because you will do look development of a production asset on Katana and RenderMan 21. First, you will learn about Katana and how its fantastic scene management style can help to do better look development assets. Next, you will use RenderMan 21 and its PxrLayerSurface to create a complex shading network for a Robot. Finally, you will learn how to set up the different layers to be used by other departments. When you're finished with this Katana and RenderMan course, you'll not only understand how Katana and RenderMan work together, but also how to use them to create amazing look development assets. Software required: Katana, RenderMan 21.
Syllabus
- Course Overview 1min
- Creating the Look Development Template 31mins
- Setting up the Lighting Rig 23mins
- Setting up the Master Material 41mins
- Creating the Child Materials 23mins
- Bake Look File Concepts 23mins
Taught by
Miguel Lleras Villaveces
Related Courses
Shading Languages and the Emergence of Programmable Graphics SystemsPaul G. Allen School via YouTube Introduction to Lighting Concepts and Rigs with Maya and RenderMan
Pluralsight Fundamentals of RenderMan for Maya
Pluralsight 'Daydreamer' Production Pipeline Volume 5: Lighting and Rendering
Pluralsight Integrating Live Action and CG in NUKE and RenderMan for Maya
Pluralsight