Compositing a 3D Ogre into a Live Action Scene in NUKE and Houdini
Offered By: Pluralsight
Course Description
Overview
Throughout these tutorials, we will be learning the pipeline workflow for live action/CG incorporation using NUKE and Houdini. Software required: NUKE 8 and Houdini 14.
Throughout these tutorials, we will be learning the pipeline workflow for live action/CG incorporation using NUKE and Houdini. We'll start by creating the matchmove camera track from our footage and from there move into Houdini for setup. We will then animate, light, and render an ogre gone amuck in Chicago. Moving back into NUKE, we'll composite multiple passes to give us the final shot. By the end of this training, you'll learn how to make both applications work in harmony to create your own visual effects piece. Software required: NUKE 8 and Houdini 14.
Throughout these tutorials, we will be learning the pipeline workflow for live action/CG incorporation using NUKE and Houdini. We'll start by creating the matchmove camera track from our footage and from there move into Houdini for setup. We will then animate, light, and render an ogre gone amuck in Chicago. Moving back into NUKE, we'll composite multiple passes to give us the final shot. By the end of this training, you'll learn how to make both applications work in harmony to create your own visual effects piece. Software required: NUKE 8 and Houdini 14.
Syllabus
- Introduction and Project Overview 1min
- Compositing a 3D Ogre into a Live Action Scene in NUKE and Houdini 299mins
Taught by
Matt Skonicki
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