YoVDO

Nuke Essential Training (2014)

Offered By: LinkedIn Learning

Tags

Nuke Courses Color Correction Courses Rotoscoping Courses 3D Compositing Courses

Course Description

Overview

Learn about keying, compositing, rotoscoping, tracking, color correcting, and many other vital techniques in the high-end VFX compositing package, Nuke.

Syllabus

1. Introduction
  • Welcome
  • Nuke 10 Viewer update
  • How to use the exercise files
2. User Interface
  • The user interface
  • Using the viewer
  • Playback controls
  • The timeline
  • Project settings
  • Working with nodes
  • Using property panels
  • Adjusting node parameters
  • Keyframe animation
  • Using the Dope Sheet
  • Navigating the Curve Editor
  • Editing animation curves
3. Working with Channels
  • Viewing channels in the viewer
  • Creating new channels
  • The Shuffle node
  • The Copy node
4. Merging Images
  • The Merge node
  • Compositing multipass CGI
  • The Keymix node
  • The AddMix Node
5. Color Correction
  • The color scopes
  • The Grade node
  • The ColorCorrect node
  • The ColorLookup node
6. Transforming Images
  • The Transform node
  • The CornerPin2D node
  • The Mirror node
  • The Position node
7. Reformatting Images
  • The Reformat node
  • The Crop node
8. Tracking and Stabilizing
  • The Tracker node
  • Automatic tracking
  • Keyframe tracking
  • Stabilizing clips
  • Match-moving
9. Rotoscoping and Paint
  • Drawing roto shapes
  • Animating shapes
  • Setting shape attributes
  • The RotoPaint node
  • Clone and Reveal
  • Roto masking examples
10. Keying
  • The Keyer node
  • Primatte keyer setup
  • Primatte fine details
  • Keylight keyer setup
  • Keylight fine details
11. Filters
  • The Blur node
  • Creating 2D motion blur
  • The ZDefocus node
  • ZDefocus with live action
12. Warping and Morphing
  • The GridWarp node
  • Animating a GridWarp
  • Morphing with GridWarp
  • The SplineWarp node
  • Setting warp boundaries
  • Warping one image to another
  • Morphing with SplineWarp
13. Temporal Operations
  • Retiming clips
  • Retiming with OFlow
  • Shifting clip timing
  • Freeze frames
14. Compositing: Basics
  • The 3D Viewer
  • Adding geometry and texture maps
  • Adding cameras
  • Adding lights
  • Rendering a 3D scene
15. 3D Compositing: Shaders
  • The Phong shader
  • The ApplyMaterial node
  • Camera projection
16. 3D Compositing: Modifying Geometry
  • The TransformGeo node
  • Snapping geometry into position
  • The EditGeo node
  • The DisplaceGeo node
17. Nuke 9 New Features
  • 2D Viewer changes
  • 3D Viewer changes
  • The menu bar
  • The integrated flipbook
  • Viewer Capture feature
  • Text drop shadows
  • The Look feature
  • Oflow additions
  • Planar Tracker settings
  • Planar Tracker workflow
  • ParticleBounce
  • New node features
  • Motion estimation (NukeX)
  • Motion estimation speeds (NukeX)

Taught by

Steve Wright

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