Getting Started with 3D-Coat
Offered By: Pluralsight
Course Description
Overview
Get closer than ever before to sculpting your characters with true digital clay. Learn the basics of hard surface modeling and texturing within 3d-Coat.
In this course, Getting Started with 3D-Coat, you'll first learn about forming base shapes with fast and efficient voxel editing tools, decimating your geometries, and making normal maps. Next, you'll learn how to create textures through both automated and manually processes. Finally, you'll learn all about rendering and exporting your final result. By the end of this course, you'll be comfortable with hard surface modeling in 3D-Coat. Required Software: 3D-Coat.
In this course, Getting Started with 3D-Coat, you'll first learn about forming base shapes with fast and efficient voxel editing tools, decimating your geometries, and making normal maps. Next, you'll learn how to create textures through both automated and manually processes. Finally, you'll learn all about rendering and exporting your final result. By the end of this course, you'll be comfortable with hard surface modeling in 3D-Coat. Required Software: 3D-Coat.
Syllabus
- Course Overview 1min
- Overview of the Interface and Tools 49mins
- Voxel and Surface Geometry Workflows 75mins
- Texturing and Rendering 66mins
Taught by
Robert Ferenczi
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