YoVDO

3ds Max: Substance to V-Ray Workflows

Offered By: LinkedIn Learning

Tags

Autodesk 3ds Max Courses 3d Modeling Courses V-Ray Courses Texturing Courses Photorealistic Rendering Courses

Course Description

Overview

Learn how to use Substance Designer, Substance Painter, and Bitmap2Material with 3ds Max and V-Ray, and create photorealistic substance-based textures for your 3D models.

Syllabus

Introduction and Important Information
  • Course overview
  • What you should know
  • The 3ds Max project folder
  • A note on gamma and units settings
  • 3ds Max bugs to work around
1. An Overview of the Substance Toolset
  • What are Substance files and why use them?
  • The Substance toolset
  • Choosing our workflow approach
  • Using Substance files in 3ds Max
  • The substance settings dialog
  • Using the 3ds Max asset library
2. Using Bitmap2Material inside 3ds Max
  • Loading the Bitmap2Material node
  • Adding the input image
  • Tweaking the material
  • Creating bitmap output files
3. Working with Substances from the Designer Application
  • Exporting a substance
  • Using the substance with V-Ray
  • Improving our substance results
  • Tweaking the scene so far
  • Other plugin features
4. Working with Maps from the Designer Application
  • Exporting map types
  • Using floating-point maps
  • Using 8-bit maps
5. Working with Maps from the Painter Application
  • Exporting EXR files
  • Exporting PSD files, part 1
  • Exporting PSD files, part 2
  • Using the EXR files in V-Ray
  • Using the PSD files in V-Ray
  • Final render settings
Conclusion
  • Next steps

Taught by

Brian Bradley

Related Courses

La Fabrication Numérique
Institut Mines-Télécom via France Université Numerique
工程圖學 3D CAD 專題
National Taiwan University via Coursera
工程資訊管理 BIM 基礎
National Taiwan University via Coursera
工程資訊管理 BIM 應用
National Taiwan University via Coursera
Applications of Linear Algebra Part 1
Davidson College via edX