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SPIR-V and the New Shader System - Game Engine Series

Offered By: The Cherno via YouTube

Tags

Shader Programming Courses Vulkan Courses GLSL Courses

Course Description

Overview

Explore the intricacies of SPIR-V and the new shader system in this comprehensive 52-minute video from The Cherno's Game Engine series. Delve into topics such as viewing specific commits, shader systems in Vulkan, uniform buffers, and GLSL changes. Gain insights into SPIR-V and the new shader pipeline, followed by an in-depth code overview. Learn about the latest developments in game engine technology and prepare for future advancements in the field.

Syllabus

Intro and series discussion
Viewing specific commits
Shader system and Vulkan
Uniform buffers
Additional GLSL changes
SPIR-V
The new shader pipeline
Code overview
Next time and Outro


Taught by

The Cherno

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The Cherno via YouTube