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Rendering a Sphere Using Ray Tracing - Ray Tracing Series

Offered By: The Cherno via YouTube

Tags

Ray Tracing Courses Mathematics Courses C++ Courses Vulkan Courses Computer Graphics Courses GPU Acceleration Courses

Course Description

Overview

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Explore the fundamentals of ray tracing in this 39-minute video tutorial focused on rendering a sphere. Learn how to create a Renderer class, structure code to function like a pixel/fragment shader, and apply mathematical concepts to render a sphere using ray tracing techniques. Gain insights into C++ implementation, performance optimization, and the potential for GPU acceleration using Vulkan. Follow along with provided source code and join a community of learners in the dedicated Discord channel for support and discussion.

Syllabus

Rendering a Sphere Using Ray Tracing! // Ray Tracing Series


Taught by

The Cherno

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