YoVDO

Red Pill Blue Pill - Narrative AI for Deep Emotions

Offered By: GDC via YouTube

Tags

GDC (Game Developers Conference) Courses Game Mechanics Courses

Course Description

Overview

Explore stage mechanics from popular films and games to uncover new opportunities for AI beyond traditional narrative techniques in this 2019 GDC talk. Delve into the Four Keys to Fun, narrative AI, and game mechanics, using examples from The Hunger Games and Schindler's List. Learn about creating conflict, emotion architecture, and semantic AI to reimagine storytelling in games. Gain insights into developing deep emotional experiences and innovative narrative structures for more engaging player interactions.

Syllabus

Introduction
The Four Keys to Fun
Narrative AI
Game Mechanics
Hunger Games
Choice
The Onion
Schindlers List
Creating Conflict
Emotion Architecture
Semantic AI
Reimagine
Conclusion


Taught by

GDC

Related Courses

Blending Gameplay and Storytelling with Timeline - 2019 Improvements
Unity via YouTube
Building Beautiful Worlds with Unity's New Terrain Features
Unity via YouTube
Get Started Building World-Class Networked Games with FPS Sample - Unity at GDC
Unity via YouTube
Achieving High-Fidelity AR with the Lightweight Render Pipeline
Unity via YouTube
Megacity on Mobile - How We Optimized It with Adaptive Performance
Unity via YouTube