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Planning the Event System - Game Engine Series

Offered By: The Cherno via YouTube

Tags

Game Engine Development Courses Software Architecture Courses Event Handling Courses Event Listeners Courses

Course Description

Overview

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Explore the intricacies of planning an event system in game engine development through this informative video from The Cherno's Game Engine series. Dive into the essential components of event handling, including application windows, event listeners, and the overall event system architecture. Gain valuable insights into implementing a robust event framework that enhances game engine functionality and responsiveness. Learn how to structure your code for efficient event management and improve your game development skills.

Syllabus

Intro
Application
Window
Winter
Window Event
Event Listener
Event System
Outro


Taught by

The Cherno

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