YoVDO

Code-It-Yourself 3D Graphics Engine - Texturing and Depth Buffers - Part 4

Offered By: javidx9 via YouTube

Tags

Computer Graphics Courses Texturing Courses Perspective Correction Courses Game Engine Development Courses

Course Description

Overview

Dive into the world of 3D graphics programming with this 45-minute video tutorial on implementing texturing and depth buffers in a command prompt 3D engine. Learn perspective correct texture sampling, scan-line triangle rasterizing, and depth buffer techniques. Follow along as the instructor demonstrates texture coordinates, drawing triangle algorithms, texture triangle implementation, parameter adjustments, and perspective correction. Explore loading textures from objects and implementing a depth buffer for enhanced 3D rendering. Access the source code on GitHub and join the community on Discord for further discussions and support.

Syllabus

Intro
Texturing
Texture Coordinates
Drawing Triangles Algorithm
Texture Triangle
Changing Parameters
Perspective Correction
Load from Object
Depth Buffer


Taught by

javidx9

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