Our First Triangle - Game Engine Series
Offered By: The Cherno via YouTube
Course Description
Overview
Learn how to render your first triangle in a game engine development series. Explore the fundamental concepts of graphics programming and game engine architecture as you follow along with the step-by-step process of creating a basic rendering pipeline. Gain insights into vertex buffers, shaders, and the OpenGL API while building the foundation for more complex 3D graphics. Discover practical tips and best practices for efficient rendering techniques that will serve as a springboard for developing more advanced game engine features.
Syllabus
Our First Triangle! | Game Engine series
Taught by
The Cherno
Related Courses
Desarrollo de Videojuegos 3D en Unity: Una IntroducciónUniversidad de los Andes via Coursera 基于Unity引擎的游戏开发进阶
Fudan University via Coursera VR Scenes and Objects
Udacity VR Software Development
Google via Udacity 3D Art and Audio Pipeline
Unity via Coursera