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Mouse Picking in Game Engine Development

Offered By: The Cherno via YouTube

Tags

Game Engine Development Courses Coordinate Systems Courses 3D Graphics Courses

Course Description

Overview

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Learn how to implement mouse picking functionality in a game engine, allowing for interactive selection of objects in a 3D environment. Explore techniques for translating 2D mouse coordinates into 3D world space, perform ray casting, and handle object intersection detection. Gain insights into optimizing performance and enhancing user interaction in game development.

Syllabus

Mouse Picking // Game Engine series


Taught by

The Cherno

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