Machine Learning in Production: A Data Scientist's Perspective from Ubisoft
Offered By: MLOps.community via YouTube
Course Description
Overview
Syllabus
[] Jean-Michel's preferred beverage
[] Jean-Michel Daignan's background
[] Takeaways
[] Rate us and share the podcasts with your friends!
[] Jean-Michel's projects at Ubisoft
[] Jean-Michel's success as a Data Scientist
[] Ubisoft basics
[] Jean-Michel's success from the downfalls of being a data scientist
[] Building for data scientists' considerations
[] Differences in designing for data scientists in general
[] End twin pipelines and their functions
[] Major problems doing maintenance
[] Data quality ownership
[] Monitoring levels
[] Locomotive systems
[] Merlin
[] DS storage systems
[] Feature stores batch or streaming?
[] Bringing Machine Learning to Production at Ubisoft blog post
[] Features and recommendation systems
[] Playing games
[] Play data = play personalities
[] Deep learning in all the diffusion models or the foundation models
[] Servicing data scientists' needs
[] Ubisoft's data volume
[] Wrap up
Taught by
MLOps.community
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