Level Design Workshop - Level Flow for a Video Game Mixtape
Offered By: GDC via YouTube
Course Description
Overview
Explore the innovative concept of a video game mixtape through Alejandro Quan-Madrid's 2017 GDC talk on the creation of FRKN WKND. Delve into the process of designing a collection of autobiographical vignette games, focusing on level flow and design techniques. Gain insights into crafting unique gaming experiences that blend personal narratives with interactive storytelling. Learn how this approach to game development can push the boundaries of traditional game design and offer players a fresh, intimate perspective on storytelling through gameplay.
Syllabus
Level Design Workshop: Level Flow for a Video Game Mixtape
Taught by
GDC
Related Courses
Creative Programming for Digital Media & Mobile AppsUniversity of London International Programmes via Coursera Online Games: Literature, New Media, and Narrative
Vanderbilt University via Coursera Game Design Concepts
Canvas Network General Game Playing
Stanford University via Coursera Program Arcade Games - Learn Computer Science
Independent