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Learning Event Streaming Processing with Pac-Man

Offered By: Linux Foundation via YouTube

Tags

Game Mechanics Courses Data Analytics Courses Real-Time Data Processing Courses

Course Description

Overview

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Dive into event streaming processing through an engaging conference talk that uses the classic game Pac-Man as a learning tool. Explore key concepts and techniques in real-time data processing as Ricardo Ferreira from Confluent demonstrates how event streaming can be applied to game mechanics. Gain insights into the practical applications of event streaming technology and its potential impact on various industries beyond gaming.

Syllabus

Learning Event Streaming Processing with Pac-Man - Ricardo Ferreira, Confluent


Taught by

Linux Foundation

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