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KOH the Face Stealer - Creature Sculpting Techniques in ZBrush

Offered By: Michael Pavlovich via YouTube

Tags

ZBrush Courses Anatomy Courses 3d Modeling Courses Texturing Courses Creature Design Courses Digital Sculpting Courses

Course Description

Overview

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Dive into a comprehensive 2-hour livestream tutorial on creature sculpting, focusing on KOH the Face Stealer from Avatar. Learn advanced ZBrush techniques including Scale Master, folder management, Subtool Master, and Spotlight reference usage. Master head matching, orifice refinement, and ZRemeshing with project history. Explore cloth settings for creature skin, thick skin for wrinkles, and membrane creation. Discover two smooth brush algorithms and move with backface masking. Study baboon anatomy through reference matching, teeth sculpting, and tongue creation using Bend Curve. Gain insights on learning processes, hotkey customization, and efficient blockout techniques. Perfect for digital sculptors looking to enhance their creature design skills.

Syllabus

- Intro
- ZBrush Scale Master
- ZBrush Folders with Move Multiple
- Subtool Master Copy Folder to Subtool
- Spotlight Reference
- Move Timeline Save Camera
- Head matching
- Orifice Refine
- ZRemesh and Project History
- Cloth settings for creature skin
- Thick Skin for wrinkles
- Head Membrane creation
- Transpose Cloth for membrane wrinkles
- Two Smooth brush algorithms
- Move with Backface Masking
- Baboon Spotlight Reference
- Reference Camera Match
- Refining Baboon head
- Baboon Teeth
- Baboon Tongue and Bend Curve
- Re-matching Reference
- Notes and Learning
- Hotkeys and Custom Brushes
- Learning new software
- ZModeler Close Convex Hole
- Timeboxing blockouts


Taught by

Michael Pavlovich

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