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Implementing a New Game Engine Feature: From Concept to Execution

Offered By: The Cherno via YouTube

Tags

Game Engine Development Courses Prototyping Courses

Course Description

Overview

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Explore the process of implementing a new game engine feature in this 21-minute video tutorial. Learn from personal experiences and insights as you delve into the driving forces behind feature development, prototyping techniques in the Hazel engine, and strategies for handling bugs. Gain valuable knowledge about the evolution of features, from their inception to implementation, and discover how to approach challenges in game engine development. Follow along as the tutorial covers various aspects of feature implementation, including practical examples and real-world scenarios.

Syllabus

- Implementing a new feature
- A story from my past
- The beginning of features
- What drives features?
- Prototyping in Hazel
- Turn that frown upside down
- BUGS
- The real story


Taught by

The Cherno

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