YoVDO

Creating a Current-Gen Video Game Hot Rod - Texturing Workflow - Day 8c

Offered By: Envato Tuts+ via YouTube

Tags

Texturing Courses 3d Modeling Courses V-Ray Courses Ambient Occlusion Courses

Course Description

Overview

Learn the process of texturing a current-generation video game hot rod model in this 37-minute tutorial. Begin by baking Ambient Occlusion with Vray using finished normal maps, creating a foundation for texturing. Master techniques for fully texturing wheels and partially texturing the chassis while exploring crucial aspects of texturing, including handpainting, layer management, non-destructive workflow, and creating additional maps like specular and glossiness. Dive into topics such as base layout, metal inclusion, exhaust detailing, dirt application, and occlusion textures to enhance your 3D modeling and texturing skills for video game asset creation.

Syllabus

Intro
Rendering
Base Layout
Basic Metal
Inclusion
Exhaust
Dirt
Occlusion
Textures


Taught by

Envato Tuts+

Related Courses

Maya: Rendering Interiors
LinkedIn Learning
Photoshop: Texturing and Shading Techniques
LinkedIn Learning
3ds Max: Game Prop Creation
LinkedIn Learning
Creating Painted Metal in Substance Designer
LinkedIn Learning
Substance B2M
LinkedIn Learning