YoVDO

Modeling a Porsche - Doors and Roof - Part 2

Offered By: CG Cookie via YouTube

Tags

Blender Courses 3d Modeling Courses Automotive Design Courses Surface Modeling Courses Mesh Editing Courses

Course Description

Overview

Follow along with the second part of a 9-part tutorial series on modeling a Porsche in Blender 2.4. Focus on creating the doors and roof of the vehicle, building upon the foundations laid in the first part. Learn techniques for shaping complex automotive surfaces using Blender's modeling tools. Download Blender 2.49 or 2.6 to participate hands-on. Access source files on BlendSwap for reference. Part of CG Cookie's Classics archive, this video preserves valuable Blender modeling knowledge for the global 3D community. Explore CG Cookie's website for more tutorials, livestreams, and expert guidance in 3D modeling and animation.

Syllabus

CGC Classic: Modeling a Porsche Pt. 2 - Doors and Roof (Blender 2.4)


Taught by

CG Cookie

Related Courses

Creo Parametric Surface Modeling
DeAnza College via California Community Colleges System
Fundamentals of Digital Design for Architecture
University of Nevada, Las Vegas via Kadenze
AutoCAD 2013: 3D
LinkedIn Learning
AutoCAD: Advanced 3D Modeling
LinkedIn Learning
AutoCAD Civil 3D 2018 Essential Training
LinkedIn Learning