Blender 3D Masterclass - From Zero To Hero
Offered By: Skillshare
Course Description
Overview
This course is continually updated in response to student suggestions and very fast evolving Blender Software.
Blender is a fantastic platform that enables you to make AAA-quality models which can be exported to any game engine, 3D printer, video ad, film production or other software. No previous knowledge of 3D or any other software is required. Here are some of the reasons why you want to learn Blender with this online tutorial...
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Create assets for video games or films.
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Make unique 3D printed gifts.
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Design your dream house, car or anything else!
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Create amazing 3D artwork.
- Kick start your career like 3D artist.
- Want to learn 3D just for hobby.
Learn how to create 3D Models and Assets for games using Blender, the free-to-use 3D production suite. We start super simple so you'll be ok with little or no experience.
By the end of the course, you'll be very confident. You will be able to create complete 3D scene from scratch.
Dive in now, you won't be disappointed!
Check out the Official Blender Snowcase Reel!
Syllabus
- 1.1. Introduction
- 1.2. Download and Install Blender
- 2.1. Blender Interface Part 1
- 2.2. Blender Interface Part 2
- 2.3. Blender Interface Part 3 Properties
- 2.4. Viewport Movement
- 2.5. Transformations Part 1
- 2.6. Transformations Part 2
- 2.7. How to add objects to the scene
- 2.8. 3D Cursor
- 2.9. How to Duplicate and Select Objects
- 2.10. Focusing on an Object
- 2.11. Different Views in the Viewport
- 2.12. What are Prespective and Orthographic views
- 2.13. Viewport Shading Types
- 2.14. Shade Flat and Shade Smooth
- 2.15. Origin Point
- 2.16. How to Control The Camera
- 2.17. What are Collections
- 2.18. Blender Preferences
- 3.1 The Basics of 3D Geometry
- 3.2 Edit Mode
- 3.3 Normal Vectors Definition
- 3.4 Normal Vectors in Blender
- 3.5 3D and Obj File concepts
- 3.6. Loop Cut Tool
- 3.7. Subdivide a Mesh
- 3.8 Proportional Editing aka Soft Selection
- 3.9 Snap Tool
- 3.10 Merge Overlapping Vertices
- 3.11 Mesh Orientations
- 3.12 Extrude Function
- 3.13 Customize Viewport Shading
- 3.14 Creating Faces
Taught by
Ivan Yosifov
Related Courses
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University of Glasgow via Coursera Basic 3D Modeling using Blender
Indian Institute of Technology Bombay via edX Introduction to Voxel Art for Character Design
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