YoVDO

Creating a Stylized Dragon in Blender - Part 7: Texturing and Rigging

Offered By: CG Cookie via YouTube

Tags

Blender Courses 3d Modeling Courses Character Design Courses Texture Mapping Courses Rigging Courses Subsurface Scattering Courses

Course Description

Overview

Dive into the seventh installment of a comprehensive tutorial series on creating a stylized dragon in Blender 2.6. Explore texture map refinements and witness the application of the Toon shader with SubSurface Scattering (SSS) for enhanced visual effects. Follow along as the instructor constructs the dragon's rig, incorporating quick tips from community members TMT and veeQue. Access the Blender 2.55 download and project source files to practice hands-on. Part of CG Cookie's Classics archive, this 50-minute video preserves valuable Blender training for the global community. Discover additional Blender resources, livestreams, and expert advice through CG Cookie's various online platforms.

Syllabus

CGC Classic: Creating a Stylized Dragon Pt.7 (Blender 2.6)


Taught by

CG Cookie

Related Courses

Get A Grasp! A Primer Course for Getting Your Comic Started
Independent
Character Design for Video Games
California Institute of the Arts via Coursera
Arte 3D y animación en videojuegos
Universitat Autònoma de Barcelona (Autonomous University of Barcelona) via Coursera
Visual Storytelling for Film and Video Games
Ringling College of Art + Design via Kadenze
Making Typeface Families
School of Visual Arts via Kadenze