Blender vs Artist - David Hockney
Offered By: veryveig via YouTube
Course Description
Overview
Explore the first installment of the "Blender vs Art" series, analyzing and recreating David Hockney's distinctive style in Blender. Learn techniques for setting up references, posing figures, creating materials, painting and mapping textures, designing hair and particles, simulating water and caustics, and adding plants and foliage. Gain insights into stylized 3D art creation while following along with timestamps for each section. Access additional resources, including downloadable assets, related tutorials, and music credits to enhance your learning experience.
Syllabus
Intro
Setting up a reference
Figures & Posing
Materials
Painting & Mapping
Hair & Particles
Water & Caustics
Plants & Foliage
Taught by
veryveig
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