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Beginner Blender 4.0 Tutorial - Rendering and Pre-Rendering Checklist - Part 13

Offered By: Blender Guru via YouTube

Tags

Blender Courses Animation Courses Computer Graphics Courses 3D Rendering Courses Visual Effects Courses Depth of Field Courses Motion Blur Courses Subsurface Scattering Courses

Course Description

Overview

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Dive into the final stage of the Blender 4.0 beginner tutorial series with this comprehensive 30-minute video focusing on rendering techniques. Learn how to determine the optimal sample count, render to a still image sequence, and follow a thorough pre-rendering checklist. Explore essential steps like face orientation and unwanted object checks, composition and lighting improvements, and advanced techniques such as adding subsurface scattering to the donut model. Master the art of enhancing details, adjusting sky lighting, and applying depth of field and motion blur effects. Gain valuable insights on exposure and color checks, sprinkle improvements, and final problem-solving to achieve professional-quality renders in Blender 4.0.

Syllabus

Choosing the sample count
Noise threshold
Time limit
Rendering to a still image sequence
Pre-Rendering Checklist Time!
Face orientation check
Unwanted object check
Intersection check
Improving the composition
Improving the lighting
Exposure check
Color check
Adding SSS to the donut
Improving the sprinkles
Adding Big Medium Small details
Improving the Sky lighting
Adding Depth of Field
Adding Motion Blur
Fixing final problems


Taught by

Blender Guru

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