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ZBrush Techniques: Dice Creation, Texturing, and Advanced Modeling - Livestream Tutorial

Offered By: Michael Pavlovich via YouTube

Tags

ZBrush Courses 3D Printing Courses Digital Art Courses 3d Sculpting Courses Character Design Courses Texturing Courses Visual Effects Courses Digital Sculpting Courses

Course Description

Overview

Explore a wide range of ZBrush techniques in this comprehensive 2.5-hour tutorial video. Learn advanced methods for creating organic dice, applying thick skin effects, placing text on a path, designing tires, and recreating Alphonse Mucha's crescent motif. Dive into topics like cube creation, perspective tools, dynamic subdivision, UV mapping, surface noise, and more. Gain valuable insights on ZBrush plugins, custom hotkeys, and beginner tips. Follow along as the instructor demonstrates various sculpting and texturing techniques, including the use of Substance Painter and ZRemesher. Perfect for both novice and experienced 3D artists looking to expand their ZBrush skillset.

Syllabus

- Intro
- Cube Creation Techniques
- Perspective or Not
- Ref Switcher Plugin
- Move vs Snakehook Brush
- Dynamic Subdiv and Creasing
- Open and Close Circle Options
- ZBrush and Maxon
- Painting Dice Faces
- Detailing Dice Faces
- Thick Skin
- Substance Painter Dice
- Custom Menu Hotkey
- ZRemesh Adaptive Size
- UV Master
- Morph UV
- Surface Noise Weave
- Project History Details
- Tire Detail Rotation
- Array Mesh Tire
- IMM Tire Creation
- Tire Low Res
- Text on a Path
- Bevel Pro
- Polypaint to Texture
- Alphonse Mucha Crescent
- Tangent World and Position Maps
- Beginner ZBrush Pointers
- Mucha Crescent Part 2


Taught by

Michael Pavlovich

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