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All Systems No - Learning from the Doomed Launch of Brigador

Offered By: GDC via YouTube

Tags

GDC (Game Developers Conference) Courses Marketing Courses Game Development Courses Game Design Courses Failure Analysis Courses

Course Description

Overview

Dissect the development and release of Brigador from marketing and design perspectives in this 2017 GDC session. Learn from Stellar Jockeys' Hugh Monahan as he analyzes what went wrong during the game's launch, offering valuable insights for developers. Gain knowledge about the challenges faced in game development, marketing strategies, and design decisions that can impact a game's success. Explore the lessons learned from Brigador's experience to improve your own game development and launch processes.

Syllabus

All Systems No: Learning from the Doomed Launch of Brigador


Taught by

GDC

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