3D Game Programming - Walking, Crouching, Sprinting and More - Episode 16
Offered By: The Cherno via YouTube
Course Description
Overview
Learn how to enhance player movement in a 3D game using Java 1.6 in this 35-minute video tutorial. Discover techniques for implementing crouching, jumping, sprinting, and walking mechanics to create more dynamic and immersive gameplay. Build upon previous episodes in the series to develop a first-person shooter from scratch, utilizing only the standard Java libraries. Follow along as the instructor demonstrates each feature, providing clear explanations and practical code examples. Gain valuable insights into game programming concepts and improve your Java skills while creating an engaging 3D gaming experience.
Syllabus
3D Game Programming - Episode 16 - Walking, Crouching, Sprinting + More
Taught by
The Cherno
Related Courses
Creative Programming for Digital Media & Mobile AppsUniversity of London International Programmes via Coursera Online Games: Literature, New Media, and Narrative
Vanderbilt University via Coursera Game Design Concepts
Canvas Network General Game Playing
Stanford University via Coursera Program Arcade Games - Learn Computer Science
Independent