YoVDO

3D Game Programming - Basic Mouse Movement - Episode 14

Offered By: The Cherno via YouTube

Tags

Java Courses Game Development Courses Computer Graphics Courses

Course Description

Overview

Save Big on Coursera Plus. 7,000+ courses at $160 off. Limited Time Only!
Learn how to implement basic mouse movement for looking around in a 3D game world in this 33-minute video tutorial. Explore techniques for using mouse input to control camera rotation and create a more immersive first-person perspective. Build upon previous lessons in the 3D game programming series to enhance player interaction within the Java-based game engine. Gain practical insights into handling mouse events, calculating rotation angles, and updating the camera's orientation based on mouse movement. Follow along with step-by-step guidance to integrate this essential feature into your developing 3D game project.

Syllabus

3D Game Programming - Episode 14 - Basic Mouse Movement


Taught by

The Cherno

Related Courses

Computational Photography
Georgia Institute of Technology via Coursera
Computer Graphics
University of California, San Diego via edX
Interactive 3D Graphics
Autodesk via Udacity
Introducción a la Programación para Ciencias e Ingeniería
Universidad Politécnica de Madrid via Miríadax
Interactive Computer Graphics
University of Tokyo via Coursera